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Immersive game experiences from concept to launch. Dokapexon — based in Ilmenau, Germany — develops mobile, desktop, and VR games with stunning visuals, engaging mechanics, and scalable multiplayer infrastructure using Unreal Engine, Unity, and custom engines.

Great games combine art, technology, and psychology. At Dokapexon, we develop 2D and 3D games for mobile, desktop, and VR platforms using Unreal Engine, Unity, and Godot. From character design and procedural animation to multiplayer netcode and monetization — we handle every aspect of game development. Our studio in Germany serves clients across the EU and worldwide.
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From concept art and game design documents to programming, testing, and launch on App Store, Google Play, Steam, and itch.io.
Character design, environment art, procedural animation, rigging, and motion capture integration using Blender and Unreal Engine.
Unreal Engine C++ and Blueprint scripting, Unity C#, Godot GDScript, and custom engine development for unique requirements.
Original music composition, sound effects, voice acting direction, and spatial audio for immersive gameplay experiences.
Touch-optimized mobile games with monetization (IAP, ads, subscriptions), retention systems, and cross-platform leaderboards.
Automated and manual testing across devices, performance profiling, bug tracking, and gameplay balancing before launch.
Industry-leading game development tools and engines

AAA-quality 3D game development with Nanite, Lumen, and Blueprint visual scripting

Game scripting, AI behavior trees, and automated testing pipelines

Character modeling, environment design, and texturing with Blender

Dedicated servers, matchmaking, and real-time multiplayer infrastructure
From concept to launch — a proven pipeline
Game concept, genre, target audience, monetization strategy, and a comprehensive Game Design Document (GDD).
Playable prototype with core mechanics. Character concepts, environment art, UI mockups, and art style direction.
Full development: engine programming, level design, animations, audio integration, and multiplayer infrastructure.
QA testing, performance optimization, store submission (App Store, Google Play, Steam), and post-launch live ops.
FPS, TPS, and combat games with Unreal Engine
Turn-based and real-time strategy games
Story-driven RPGs with progression systems
Quick-play mobile games with IAP monetization
Competitive online games with dedicated servers
Immersive VR games and AR applications
Gamified learning and training simulations
Digital adaptations of tabletop games
Explore the exciting games we're currently building and launching soon
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Technical excellence behind great gameplay
Deep expertise in Unreal Engine 5 with C++, Blueprints, Nanite, Lumen, and Python scripting for AI and automation.
We build for iOS, Android, PC (Steam/Epic), and VR — reaching players wherever they are.
Based in Ilmenau, Germany with EU data protection standards, serving game studios and publishers worldwide.
Playable prototype with core mechanics, basic art, and platform testing.
From €8,000
Complete game with art, audio, multiplayer, monetization, and store launch.
From €25,000
Augment your team with our engine programmers, artists, or multiplayer specialists.
From €7,000/month
All engagements include a free initial consultation. Book yours today →
A playable prototype starts at €8,000, while a full game with art, audio, and multiplayer ranges from €25,000 to €200,000+ depending on scope, platform, and complexity. We provide detailed estimates after reviewing your game concept.
We primarily use Unreal Engine 5 for 3D games (C++ and Blueprints), Unity for cross-platform mobile games (C#), and Godot for lightweight 2D projects. We also develop custom engine components when needed.
Yes. We implement dedicated server infrastructure, matchmaking, lag compensation, client-side prediction, and anti-cheat systems. We support both Unreal Engine Online Subsystem and custom netcode solutions.
Yes. We manage the entire submission process for Apple App Store, Google Play, Steam, and itch.io — including store pages, screenshots, trailers, age ratings, and compliance review.
A prototype takes 4–8 weeks, a mobile casual game takes 3–6 months, and a full 3D game with multiplayer can take 6–18 months. We use milestone-based agile development with regular playable builds.
We provide full-cycle game development including 3D modeling, animation, UI design, music composition, sound effects, and voice acting direction. You can also hire us for specific services like only programming or only art.
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Also explore our website design, mobile app development, and software development services.